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Where can i get this info???

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I am writing a simple 3d engine as a project to help me learn d3d im and i am to the point where i want to write the level data loading code. I want to be able to make levels with q3 radiant and then load them into my engine; so my question is does anyone know where i can find a good description of the Quake 3 .map format as output by Q3 radiant. And for future versions of the engine i would also like to speed the rendering up, so if anyone also knows where i can find a good description of the quake 3 .bsp format as output by q3 radiant i would greatly appreciate it. Thanx in advance, Nomad

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