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Directplay why are both CreateDeviceAddress and CreateHostAddress required?

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In the directplay tutorial connect, which the example allows you to host or connect. They have both CreateHostAddress(); and CreateDeviceAddress(bool ishost); Why do you need both, like i see why to create the address thing, eg port to use, and/or address to use. But why do you need hostaddress when deviceaddress also creates the device?

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Guest Anonymous Poster
The host address can be persisted independently of the device address (check GetURLLink

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