Directplay why are both CreateDeviceAddress and CreateHostAddress required?
In the directplay tutorial connect, which the example allows you to host or connect.
They have both
CreateHostAddress(); and
CreateDeviceAddress(bool ishost);
Why do you need both, like i see why to create the address thing, eg port to use, and/or address to use.
But why do you need hostaddress when deviceaddress also creates the device?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement