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k_c_vincent

User home modeller

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I am a learner in direct X. I am using C# with direct X 9.0. I want to develop sth. like a home modeller in THE SIMS. User can drag and drop different furnitures and place everywhere he/she likes in a 3D home. I have planned to finish a simple prototype within one month (deadline at the end of Jan). The modelling part (3D studio) is others'' responsibility. Is that possible for a new learner in direct X ? Where can I find some samples and reference for it ? I find very little reference about game programming in C#. Is there any online samples or books recommend ? For further enhancement, the home will be available online. Other users in the network can enter the home which is modelled by the game user and see the new decoration. This will be finished at the end of Feb. Is the schedule too tight ? P.S. I have quite little knowledge about 3D theory Thank you very much !!!

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Should be possible. The sims, despite its 3D looks, is not real 3D. I would recommend the Isometric forum. Basically you need a data structure like a 2 dimensional array to fill with objects.

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However, after modelling
other game users will view as first angle wor.
(just like the viewing of rainbow six)
Is that possible that I just use "fake 3D" ?

Thx

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