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Can You Recommend Me Some 3D Editor Programs?

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Hello, When I learn enough OpenGL I will be loading 3D models into my program as objects in my game. We all would like to do that? Loading the actual file into your code is learnable and possible but what about creating the actual 3D model file(.3d file or something). I know of some programs like Maya and such. But I''m almost positive that there are some good free 3D editors that I could probably download off the internet. Know any? ~~~ Signature: ~~ "Satan sent me to destroy the video game industry." - Trigger(my alter ego) "God is a game designer too and his game, ''Life'' " - Me "Squirrles make me horny." - Sean Randy Rowlen Uranus

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Maya is actually a free download (althoug you would have to accept watermarks).



Human beings, by changing the inner attitudes of their minds, can change the outer aspects of their lives.

William James (1842 - 1910)

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I like gMax. It is 3D Studio for gamers and it''s free.

The Maya personal learning edition is free. Any renderings will have a watermark. This watermark is not stored in the models so they will not show up in your game if you find a way to convert the models to a format you can use in your code. But since this is a personal learning edition, the EULA might prohibit you from using it on a commercial product.

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Wings3D is good. The Maya learning edition puts watermarks on the renderings and the models are stored in a format that only Maya can read.

EDIT: A watermark is just an image placed on top of the rendering.



[edited by - coWsaRenOtevIl on December 16, 2003 11:36:17 PM]

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gMax has a 30 day trial. So try Wings3D?

~~~ Signature: ~~
"Satan sent me to destroy the video game industry." - Trigger(my alter ego)
"God is a game designer too and his game, ''Life'' " - Me
"Squirrles make me horny." - Sean Randy Rowlen Uranus

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I don''t really want something that is super powerful, nor something that is super simple.

I need a program where I could design/draw my own level and design/draw a character in 3D. I want to be able to make a 3D duck(think about the Linux Penguin in 3D). Some 3D editors only allow you to make human models rather complicated ones(animals, aliens, etc.)

I want the program to also be able to export the artwork into various 3d data files, not just one or few.

~~~ Signature: ~~
"Satan sent me to destroy the video game industry." - Trigger(my alter ego)
"God is a game designer too and his game, ''Life'' " - Me
"Squirrles make me horny." - Sean Randy Rowlen Uranus

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But which one is better? gMax or Wings3D?

~~~ Signature: ~~
"Satan sent me to destroy the video game industry." - Trigger(my alter ego)
"God is a game designer too and his game, ''Life'' " - Me
"Squirrles make me horny." - Sean Randy Rowlen Uranus

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I prefer AC3D 4.0 over Milkshape. I installed the Milkshape program from the "OpenGL Game Programming" CD and it sucks. It isn''t as easy as AC3D. In AC3D, I could easily draw in a sphere and explode it. But I cannot do that in Milkshape(maybe you could but the options aren''t as obvious).

~~~ Signature: ~~
"Satan sent me to destroy the video game industry." - Trigger(my alter ego)
"God is a game designer too and his game, ''Life'' " - Me
"Squirrles make me horny." - Sean Randy Rowlen Uranus

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I find it odd reading statements like "But what is better!"

It all depends on your purpose of using it. They''re free, just download them and try them out. It can''t hurt. Unless you want us to do all your thinking for you that is.

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Which program can export animations? Let''s say if I use have 3DS files exportet. Should I export each separate animation to a separate file ( jumping running turning)? I know that md2 can have a name for each animation. Does 3D stuido have, do the other programs have?

What about exporting to .X files or somthing?

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