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Magic Card

Games on DVD

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Did you know that there are DVD burners out? I''ve been thinking of putting my games on CD and DVD. Is this a good idea? Street Gang soon... Gamma Hunter later... DanAvision FOREVER! ----------------------- This message posted by: Magic Card

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I believe it''s a bit early to be putting things on DVD-ROMs for a few reasons:

1) The only DVD-ROM writer I''ve seen is $5,000 US! On top of that the media is around $40 per single-sided disc. You''ll be running in the red in no time this way.

2) Not eveyone has DVD-ROM drives, expecially those people buying pre-built systems. It''s even harder to find an affordable (sub-$2,000} laptop with DVD capabilities.

3) It''s probably overkill. Unless what you''re distributing fits on 7 or so CD-ROMs, a DVD-ROM is overkill. You might even want to give some enhanced features on a DVD to entice people into buying it. Remember when CD-ROMs first came out? Most game companies added more stuff to it, not just because they could, but so people would actually buy them.

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quote:
Original post by STVOY

Well Now,

I have seen DVD writers in the UK. for around £350. And disks for £29.

What type of DVDs do they write. DVD-RAMs or DVD-ROMs? The prices I''ve seen suggest DVD-RAM, which, unfortunately, are incompatible with DVD-ROM drives.

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I have to agree with the overkill part. Is your game over 650 Megs? Even current games that don''t fit on a single CD choose to use multiple CDs rather then a DVD.

If your game it getting bigger then 650 Megs, I''d look into trying to cut some of that back if you can. Maybe compress some things.

E:cb woof!

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In my experiance DVD drives tend to break alot, they really annoy people because you cant eject them when some stupid program is using it then theres the discs... People seem to fill the extra space with total crap and you can only use them in DVD drives, where as CDs can go in DVD and CD drives.

I think really the only advantages of the DVD are the amount of data you can store on them and the image quality with the rate it reads the data. I would only put a game on DVD if it was really huge like 1GB and if it had superb looking film/cutscene gfx.

In the end, its all up to you what you do.

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I didn''t know they were so expensive. I was just thinking since my game is going to be 7 CD''s, like you said SonicSilicon, I was thinking I''d be able to put it onto one DVD for a limited time. But now that you''ve all agreed that it''s about $4000, give or take a few k, I probably won''t do this. Thanks for your input.

Street Gang soon...
Gamma Hunter later...
DanAvision FOREVER!
-----------------------
This message posted by: Magic Card

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quote:

Eek! What are you going to make that''s going to need 7 CD-Roms?



My game, of course! You travel across all 7 continents, so 1 CD per continent. I figure about 10-20 levels per disc.

Street Gang soon...
Gamma Hunter later...
DanAvision FOREVER!
-----------------------
This message posted by: Magic Card

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Don''t know if it helps, but I''ve seen DVD-Ram burners out here for the price that STVOY said - so I assume these are the ones he was talking about.
Nice price for something that can write 5Gig a disk!
Shame they don''t work on normal DVD drives then.

Give me one more medicated peaceful moment.
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quote:
Original post by Magic Card
You travel across all 7 continents, so 1 CD per continent. I figure about 10-20 levels per disc.

That''s roughly 32MB per level {for 20, presuming even sized levels.} This is going to be one very media heavy game! And if it isn''t, you should consider putting more than one continent on each CD. If it''s one thing that I learned from playing Under a Killing Moon, is that swithching discs is a pain.

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You could also make a seperate DVD that''s included with the game as an enticing "bonus" for buyers... like Blizzard did with the Diablo 2 collector''s edition. Although for a start up game developer this wouldn''t be worth the expense.


-Zed

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I can''t imagine a single developer filling up 7 CDs. Even if you were to have prerendered movies for most of the game. Just look at Myst. It had a LOT of graphics but didn''t take up that much. Riven had a LOT of prerendered movies and intense graphics but only took up 5 CDs.

E:cb woof!

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