Setting up a OpenGL project...
Ok, well i just have this stupid question. I am using VS.net and i was wondfering what is the proper way to set up a new project for an opengl application. The book i am studying opengl has many VS 6 projects with it so i have just been clicking on them and converting them to the VS.net. But when i go to create my own project and use the same source code i have been using it doesn''t work.
This is what i am doing:
1) open VS.NET
2) -> new project
3) Visual C++ Project -> Win32 Project
4) Application settings -> Windows Application ( and check empty project)
Is this correct??
Stupid Everything!!
I don't use VS anything, but make sure that you add the OpenGL libraries to your project as well (opengl32.lib and glu32.lib). Alternatively, you can place the lines:
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "glu32.lib")
into one of your source files.
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
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[edited by - Thunder_Hawk on January 3, 2004 6:00:11 PM]
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "glu32.lib")
into one of your source files.
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
______________________________________________________________
[edited by - Thunder_Hawk on January 3, 2004 6:00:11 PM]
quote:Original post by Thunder_Hawk
I don''t use VS anything, but make sure that you add the OpenGL libraries to your project as well (opengl32.lib and glu32.lib). Alternatively, you can place the lines:
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "glu32.lib")
into one of your source files.
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
______________________________________________________________
[edited by - Thunder_Hawk on January 3, 2004 6:00:11 PM]
Yeha all my libraries are includes. All the other projects compiled and ran just fine.
Adding a library to your project is different from including a header and is typically only addressed in a project file. If that's not it though, then I can't help you.
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
______________________________________________________________
[edited by - Thunder_Hawk on January 3, 2004 6:19:29 PM]
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
______________________________________________________________
[edited by - Thunder_Hawk on January 3, 2004 6:19:29 PM]
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