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Chromebender

How to enable hardware acceleration?

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Maybe I was spoiled by learning OpenGL on an SGI, but I''m having problems writing win32 OpenGL code: everything works fine, but runs very slowly (because it is in software rendering mode). I would like to know how to enable hardware OpenGL acceleration for Win32 programs using 3dfx graphics cards (specifically, the Banshee, Voodoo3, and Voodoo 5 cards). In other words, what exactly would I need to link to the code, and what lines of code would I need to add, to have... say NeHe lesson #6 (or any other program) run in hardware accelerated mode in Windows NT with my Voodoo 3 graphics card? I am only interested in hardware-accelerated OpenGL, NOT glide. Thanks in advance for the help.

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On these cards, the OpenGL dll is named something like "3dfxopengl.dll". Simply copy it to "opengl32.dll" and you''ll get acceleration.

I think...
Better to read the faq zedzeek posted above.

EL

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