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Modeling in MFC 6.0

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I am a lone programmer wanting to make a modeling tool for a generic game engine I made so far all it does is view models, and make some standard shapes. My question is how do you create a name for an object and load it into memory to be used later for picking. ______________________ ____::_______::______ ____::___::___::______ _::______::______::___ __::____________::____ ____::::::::::::______ [edited by - writh on January 5, 2004 11:31:28 PM]

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