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OpenGL Volumetric Shadows For OpenGL

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Hi I am working on a research project dealing with volumetric shadows and I was wondering if anyone knows any books or information dealing with volumetric shadows. Pseudo code is accepted Chris Nitegale

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GDNet has a ton of tuts so you might want to look there.

''Real-Time Rendering Tricks and Techniques in DirectX''
- by Kelly Dempski, should help you with the concepts

''The OpenGL Extensions Guide''
- Eric Lengyel, should help you find a fast OpenGL extension

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