Heres my Game Demo.....

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17 comments, last by Raptor 23 years, 8 months ago
Hi,
the landscape is created out of height maps.
I am just orienting the Buggy based on the polygon it lies on.
I plan to create a strategy game out of this engine.this is just a demo of the engine.
u can check out our website www.raptorentertainment.com for updates.

Later,



Edited by - Raptor on July 30, 2000 3:11:32 PM
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That's pretty l337 yo..


Here is a pic of my engine:





I am still working on a simple BSP tree deal at the moment.. It's a fully working first person engine.... Gravity, movement, etc... Collision detection is almost done (you collide with everything, even steps!).... Hasn't been released yet..


If you like, we might be able to share some terrain technology ideas with you, look at the screenshots here:

http://www2.jps.net/~johncb/
we used layered texturing for our terrain.. really neat...



Edited by - Chazz on July 30, 2000 4:12:41 PM
-Chazz
I could have installed it wrong but after I run it, I minimized it (because all I had was a white screen with a window title bar at the top) and I right-click on it and select minimize and there is an error messagebox saying:

failed to load specified X obj file or something.... I click on about 10 of those and then it quits with an invalid page fault.. any suggestions?


NM: I forgot to unzip using folder names... hehe. stupid me

Edited by - Chazz on July 30, 2000 4:13:30 PM
-Chazz
~75 fps

pIII 667
128 MB RAM
voodoo3 2000 16 MB
Oh yea, I forgot (once again)


55 fps

k6-266Mhz
64 megs RAM
TNT 16 megs RAM
-Chazz
Well I don''t have a 32 Accelerator, so I guess I miss out!
Looks good from screenshot though.
- Lucas::~Lucas();
just thought you might like to know....

28~39fps(29fps most of the time)

400 Celeron
64mb
No 3D Card
Win2k Pro

heh noticed that the wheels some times(mostly on steep slops) will drop through the bottom of the ground....



Great Milenko

Words Of Wisdom:
"Never Stick A Pretzel In Your Butt It Might Break Off In There."


http://www.crosswinds.net/~milenko
http://www.crosswinds.net/~pirotech

The Great Milenko"Don't stick a pretzel up your ass, it might get stuck in there.""Computer Programming is findding the right wrench to hammer in the correct screw."
we shall be implementing the path finding routine soon.Please visit our website http://www.raptorentertainment.com for updates.

Neat screen shot Chazz!!


Raptor
Hi.

may be you want to know....

on a Pentium II 450, TNT2 AGP 32MB:

85.17(640x480)I

Topgoro
We emphasize "gotoless" programming in this company, so constructs like "goto hell" are strictly forbidden.

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