Right, I am not doing it by any means in an efficient way. Just trying to get it to render correctly first.
Here is a screen shot of my tower of triangles that should be roam terrain:
http://www.3dconquest.com/images/tower.jpg
Btw, does anyone know of a good ROAM or LOD implementation in DirectX 9 that would be easily added to one''s own 3d engine?
Thanks.
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