Mobile Invaders

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4 comments, last by webcogs 20 years, 3 months ago
I've written a simple J2ME game called 'Mobile Invaders' (no prizes for guessing what it's based upon). So far I've tested it on the Nokia 7650, the Nokia N-Gage and the Sun WTK20 Emulator with success. However, I'm not sure about other mobile handsets. If anybody has a spare moment (and a colour Java phone!), I'd appreciate it if anybody could give it a go and let me know how you get on. The address is: http://www.webcogs.com/mobileinvaders.aspx Cheers, Richard Lowe (gamedevmail@webcogs.com) [edited by - webcogs on January 7, 2004 6:55:43 PM]
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i tried it on a series 40 phone (6610) and the lower portion of the screen was only white. shots and all worked.
but shouldn''t you only be able to fire one shot at a time or at least only once in a while (you can repeat fire)...

otherwise nice

greetings and such - atomhamster
greetings and such - atomhamster
Hi!

Same on 7210, white rectangle at bottom, cannot see my ship.

McMc
----------------------------My sites:www.bytemaniac.com www.mobilegames.cc
Hi,

Many thanks for the feedback.

I think I''ve fixed the problem with lower resolution screens, please try it again if you can and let me know how you get on!

http://www.webcogs.com/mobileinvaders.aspx

Many thanks,
Richard.
you should do two versions with different minimum screensizes. maybe with a variable margin, which will be filled (if needed) with graphic that isnt nessessary for the game - so it wont look bad...

greetings and such - atomhamster
greetings and such - atomhamster
Many thanks. I''m thinking for the next game I might target specific platforms (hence screen sizes) and release two or three different versions of the same game.

BTW - you should now be able to download Mobile Invaders easily by going to ''wap.webcogs.com'' using the browser on your mobile phone.

Cheers,
Richard.

http://www.webcogs.com

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