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Ched45

Lesson 14

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I don''t suppose theres anyway of doing Lesson 14 ( Outlined Fonts) in GLUT is there? Anyone point me at some info/tutorials? I''ve had alook at the GLUT docs ( http://reality.sgi.com/opengl/spec3/node1.html), but I find them confusing and not helpful at all. Thanx --Ched-- --Ched-- chris@ched45.com

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Nope - you can''t do it in GLUT.

Outline fonts are Windows OpenGL specific ''wglUseFontOutlines()''.

You''ll have to write your own 3d font renderer to replace it - I think I may have seen an example somewhere (maybe opengl.org search will find it?)

--Andy
(http://opengl.koolhost.com)

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