All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
33
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Graphics and GPU Programming
manipulating 2d objects in opengl window
Graphics and GPU Programming
Programming
OpenGL
Started by
slash17
January 13, 2004 01:56 AM
-1
comments, last by
slash17
20 years, 2 months ago
slash17
122
Author
January 13, 2004 01:56 AM
how to display 3d objects on to a 2d opengl subwindow. please someone can help thanks in advance.
[edited by - slash17 on January 13, 2004 3:02:38 AM]
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How to make a Galaxy Generator in C++ using OpenGL and SDL.
For Beginners
Embedding comments in machine-code/JIT
Engines and Middleware
How can I make enemies FEEL better for a turn-biased RPG game?
Game Design and Theory
Are most physics engines good or do they suck? (box2d GM question)
Engines and Middleware
Subsurface scattering in Vulkan path tracing
Graphics and GPU Programming
Top Down depth effect in construct 3?
For Beginners
Advertisement
Recommended Tutorials
Simple File I/O Using C++
General and Gameplay Programming
Creating Low Polygon Game Models
Visual Arts
GBA Development From the Ground Up, Volume 1
General and Gameplay Programming
The Theory of Stencil Shadow Volumes
Graphics and GPU Programming
Introduction to Game Development Using Unity 3D
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top