quote:Original post by Lithic
Since everybody here seems to think that i''m wrong please give me a link to a working OpenGL (and not a third-party emulator) for C#.
Why I say C# is not very useful for graphics is because it compiles into machine-code at runtime and precious speed is lost. However now that i reread the original entry i notice that it doesn''t have to be realtime, so that isn''t really a problem.
Well either you are just trolling or are plain dumb.
NON REALTIME RAYTRACING
Which means it isn''t using OpenGL, it is a software rasterizer ...
That is NOT realtime ...
So why exactly did you make your post?