Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


OpenGL OpenGL triangle coordinates

This topic is 6567 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive exported a .map file from worldcraft, and initially took the first 3 sets of coords just to see what the triangle looked like. However I just get a blank screen the coords I''m using are: -128 128 128 128 128 128 128 -128 128 I think its because the coords are out of range of what can be viewed on the screen. How do I change this?????

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!