OpenGL triangle coordinates
Ive exported a .map file from worldcraft, and initially took the first 3 sets of coords just to see what the triangle looked like. However I just get a blank screen the coords I''m using are:
-128 128 128
128 128 128
128 -128 128
I think its because the coords are out of range of what can be viewed on the screen. How do I change this?????
ya, that would be WAY out of range. might want to scale it down or something.
JoeMont001@aol.com www.polarisoft.n3.net
JoeMont001@aol.com www.polarisoft.n3.net
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