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Rainmaker

A do it yourselfer

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I am projecting points to the window (for texture coord generation), and I have a working implementation that uses gluProject. Now I am trying to write the equivalent with my own code, simply because I like to avoid using GLU. So far I multiply the points through the modelview and projection matrices... then what? Thanks.

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Ok, just so you guys know, the Mesa GLU implementation can be downloaded, so I am good to go - and now, you too can be! :D

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