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Lohrno

Hmmm default values for color ops?

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Hi, I have a slight problem. I started to use POINT lists in my program, and have taken some of the colorop stuff from Hyena''s tutorial. I set a couple things back but I''m not sure what the default for the texture stages, and color ops are. The textured parts of my model all appear fully lit, and the untextured parts are properly lit. So it must be a texture problem but I''m not sure what to set back? Can anyone please help a bit? -=Lohrno

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Hmm thanks anyways actually I just figured it out...
He sets ColorARG2 to Tfactor, and I didnt set Tfactor...and didnt set it back... I set it back to diffuse after my particles are rendered, and my textured materials are properly lit again.

-=Lohrno

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