Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

KriS-XK

directx fx file syntax highlinghting in MSVC

This topic is 5271 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
I think it depends on the type of extension you give to the file. If you name the file and put a .fx at the end, Visual Studio should understand to highlight the syntax (works for me at least).

neneboricua

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!