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Tree Penguin

Texture borders are black with noise

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Tree Penguin    262
I have a simple floor built out of about 1,000 triangles (with triangle strips). I have one problem, the texture repeats (which is what i meant it to do) but at the bottom or top border there appears a black lines of about 4 texels broad with noise (full intensity red, green and/or blue combined texels). I am running this at a TNT2 32 MB so i don''t know if it might be the videocards error but i do know i have it with all textures, and it disappears for one test run if i change the texture filter. I hope i made myself clear as i am not able to put any screenshots on the internet . Thanks in advance.

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Marty666    145
Looks like the distortion comes from reading the texture''s borders from memory that doesn''t contain the texture, so you get to see the values of that mem in colors. It''s probably only at the top fo bottom of each texture, right? The might be something wrong with your texture loading, cause video cards don''t have these bugs...

Hope this helps,
Marty

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