Using 3DSMax mesh with DirectX VB.NET
If i''ve created a mesh using 3D Studio max, how do I use this mesh in DirectX using VB .NET, in What file format ahould I save the mesh and how do I do it?
You should convert the mesh to a .x file. Given the $2500 price tag of 3D Studio Max, I am assuming that it will do the conversion; personally I use gameSpace.
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Understanding is a three edged sword...
Have your independent game reviewed by your peers on the www.FreelanceGames.com review ladder.
The SDK samples altho not brilliant do show you how to get an .x file loaded into DX9 with VB.NET
3ds max doesn''t have a built in .x exporter but you can download a plugin to export .x files here.
http://www.pandasoft.demon.co.uk/directxmax4.htm
http://www.pandasoft.demon.co.uk/directxmax4.htm
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