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Need help with .X files

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I am reading a book about loading models through .X files and I want to find out how to make a .X file manually, I understand that it is alot of work. Can you recommend any resources to help me. I don''t want to purchase any software for now since I am a beginner and if I buy one now it will probably come out with like 50 new versions, so I''m trying to keep it on the free side...

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Personally, I use gameSpace $300; but you can buy MilkShape 3D for around $20.00. It will be muhc beter than doing it by hand; here is the link.

http://www.swissquake.ch/chumbalum-soft/

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you know that you can download free exporters off Microsoft for 3dStudioMax and Maya right? (i know these packages aren''t free) just making sure you know about that too

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The horse''s mouth:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/fileformat/xfileformat.asp

Note that it''s easier to just use the Microsoft models to get all your graphics, physics, and gameplay working, and then go for pay-for-ware if you actually make something that works. Or, perhaps, write your own tool at the end. Using stand-in content saves SOO much time.

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Are you talking about creating 3D models in some app which save in x format?

If so checkout anim8or, its free has a great forum and is very easy to use. I create my 3D models with it then convert to x format and import into my DX apps.

http://www.anim8or.com

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You could also try using Deep Explore - It''s a 3d mesh viewer/converter, they have a free trial version that will export .x files. The exported X file is a bit messy compared to other exporters but...

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