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3D coordinates to Screen Coordinates (D3D)

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Hi! Is there any way to convert a vertex (D3DVERTEX) to screen coordinates (D3DTLVERTEX) in Direct3D? Thanks! Dave2001, MAILTO(Forrester6@msn.com);

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Yes, put the vertices in a vertex buffer then use ProcessVertices() to transform them. Since ProcessVertices() is always done in software you are able to retrieve the transformed vertices from the target vertex buffer.



- WitchLord

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