3D coordinates to Screen Coordinates (D3D)

Started by
0 comments, last by Dave2001 23 years, 9 months ago
Hi! Is there any way to convert a vertex (D3DVERTEX) to screen coordinates (D3DTLVERTEX) in Direct3D? Thanks! Dave2001, MAILTO(Forrester6@msn.com);
Advertisement
Yes, put the vertices in a vertex buffer then use ProcessVertices() to transform them. Since ProcessVertices() is always done in software you are able to retrieve the transformed vertices from the target vertex buffer.



- WitchLord

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

This topic is closed to new replies.

Advertisement