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Veovis

3D & 2D Software Information (Check here)

127 posts in this topic

There's been no updates from anyone in about a month, so I imagine this thread was soon to once more be "necroed". I won't be bumping forever, so if it ever does close and you need to post a link, remember that you can always PM or E-mail me, and I'll do an update.
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I don't know if you want to post this in the list but here's a kickass program I've been using to unwrap my meshes in less than a minute.

Unfold3D Magic Edition

www.unfold3d.com
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Quote:
Original post by SixSeven
Inkscape - Open Source Scalable Vector Graphics Editor
http://www.inkscape.org/


SVG drawings are rarely used in games, but Inkscape can be very useful to artistically challenged people who try to make sprites, backgrounds, etc. because one can edit and tweak endlessly and export an antialiased image of any size; maintaining variants (e.g. a car in many colours) is also easy.
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has anybody mentioned Daz|Studio? Its pretty cool, but mainly for simple 3D pics, not modeling.
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Quote:
Original post by LorenzoGatti
Quote:
Original post by Oluseyi
Plastic Animation Paper should definitely be on that list. Synfig, too.


They are respectively shareware and open source and they should go into the animation section.


Is there another animation section in gamedev?

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Quote:
Original post by andy_boy
Quote:
Original post by LorenzoGatti
Quote:
Original post by Oluseyi
Plastic Animation Paper should definitely be on that list. Synfig, too.


They are respectively shareware and open source and they should go into the animation section.


Is there another animation section in gamedev?


Sorry, I meant the list in this thread; I forgot that it is sorted by price and not by software type.
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macromedia flash is an awesome 2D art and animation package.
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Sharpconstruct, the ZBrush of the poor people! :)
No, really, it is very good, easy, and free (as in beer and as in everything).
I think it is very well headed, it will need a little time for improvement, tough. Just check it: http://sharp3d.sourceforge.net/mediawiki/index.php/Main_Page
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It might be too specific but the Facegen Modeller provides very realistic results and is modestly priced at $100. And as a rare treat its easy to use right from the start. http://www.facegen.com/
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I think Tiled (http://www.mapeditor.org/) could be added to the Tile & Sprite software list!
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Ola,

Dont forget to add Electric Image Animation System (EIAS) - it cost $895 and EIAS have a new owner :)

[url="http://www.eias3d.com/"]http://www.eias3d.com/[/url]

Thanks
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This Level Editor is also worth checking out: [url="http://scope2d.com/"]http://scope2d.com/[/url] (for Windows & Mac)
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How about online software that can be accessed from the web browser(like in the cloud)? Are there any good ones for spriting?
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Could somebody please fix the shot down formatting at the first entry?

While at it, i think this new upcoming modeler called Void World may be worth a mentioning. The current homepage is horrible, and it is not ready developed yet. But the software itself goes somewhere into the direction of Silo, with the benefit that this software here gets still developed.

[url="http://www.digitalfossils.com/"]http://www.digitalfossils.com/[/url]

You can grab the newest beta build in this thread here: http://www.polycount.com/forum/showthread.php?t=74005
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If you are developing a mobile 2D game i got one: Animate2D in google play. Five dollars. Maybe its too cheap. But i'm only looking to make back my summers rent and then some. There are more features i want to add so i'm hoping for the best (and then some) so i can finish what i started.

The app is intended for character animations. Scene compositing and after effects and physics coming soon as separate apps. But first thing is first.
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