Anyone have some information to share on this issue or on something similar (about generating textures)?
Thanks,
Gandalf the Blue
Edited by - Gandalf on 7/24/00 3:09:08 AM
Perlins noise
Is this the way to create a subplasma pattern?
If it is how can I control the subplasma shape?
for( Number of Pixels )
{
1. Find 2 random numbers (a and b) between -1 and 1 (using a interpolate function)
2. Convert value for (a) and (b) to colors values between 0 and 255
3. Find color (x) : a random number between (a) and (b)
}
All I get with this technic is a ugly black/red noise pattern! No control at all.
And I use this randomize funtion:
function IntNoise(32-bit integer: x)
x = (x<<13) ^ x;
return ( 1.0 - ( (x * (x * x * 15731 + 789221) + 1376312589) & 7fffffff) / 1073741824.0);
end IntNoise function
Gandalf the Blue
Edited by - Gandalf on July 24, 2000 6:22:18 AM
If it is how can I control the subplasma shape?
for( Number of Pixels )
{
1. Find 2 random numbers (a and b) between -1 and 1 (using a interpolate function)
2. Convert value for (a) and (b) to colors values between 0 and 255
3. Find color (x) : a random number between (a) and (b)
}
All I get with this technic is a ugly black/red noise pattern! No control at all.
And I use this randomize funtion:
function IntNoise(32-bit integer: x)
x = (x<<13) ^ x;
return ( 1.0 - ( (x * (x * x * 15731 + 789221) + 1376312589) & 7fffffff) / 1073741824.0);
end IntNoise function
Gandalf the Blue
Edited by - Gandalf on July 24, 2000 6:22:18 AM
This topic is closed to new replies.
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