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OpenGl BaseCode In Classes

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i am doing a arkanoid game for my course work in college. so i have split my code up into class ie paddle,ball,brick,textureloader,user interface,window and window is the opengl window.i was wonder can you get the basecode in class form as having to rewrite it with my little experience would take alot of time. any other suggestions would be helpful aswell. thanks in advance

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