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krakrazor

stdafx

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Anyone ever use those things? and what the hell are they for? i always use an empty project so i don''t have to undefine those things!

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It''s for use with precompiled headers (see MSDN for more info on those). Properly used, it can speed up compilation by an incredible amount; my game engine went from 5 minutes to compile, to 30 seconds.


"Sneftel is correct, if rather vulgar." --Flarelocke

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Guest Anonymous Poster
delete them you don''t need them unless you use microsoft''s compiler.

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quote:
Original post by Anonymous Poster
delete them you don''t need them unless you use microsoft''s compiler.

They wouldn''t show up in his non-empty projects if he weren''t.


"Sneftel is correct, if rather vulgar." --Flarelocke

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