Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Console Emulation- Timing

This topic is 5234 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m new to the emu scene and was wondering something about timing in an emulator. How would I, say, emulate a 6502 processor running at 2 MHz on a modern day PC? Meaning, would I have to insert delay loops in the emulator? Thx in advance nubix

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!