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McZ

What's the name of your engine?

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well... the topic says it all just would like to know what you call your engine EDIT: and maybe what it is capable to do, and version maybe [edited by - McZ on January 24, 2004 8:23:55 AM]

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I''m too busy working on it to even give it a name! If I had to choose, I''d pick a title of a song. Something that sounds really cool like Black Sabbath''s Megalomania, or Iron Maiden''s Purgatory. You know, as a tribute for all the hours I''ve listened to these songs while building my engine.

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..::>JRALibrary<::..
Software accelerated 2D library on the win32 platform. Written to be easily portable should anyone ever want to. Capable of loading and saving jpg and bmp formats, and loading it's own internal 16-bit compressed format JMG.
Internal flexible GUI, and full fledged text/font handling with bitmapped fonts. Transparent Blitting, alpha blending, average blending and additive blending for sprites. A sprite manager and particle system. I'm currently working on the GUI. XML and scripting coming when and if needed.


[edited by - Bad Maniac on January 24, 2004 12:34:34 PM]

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The Fusion 3D Engine
Copyright © iNsAn1tY Games 2004


Windows 95 - 32 bit extensions and a graphical shell for a 16 bit patch
to an 8 bit operating system originally coded for a 4 bit microprocessor,
written by a 2 bit company that can''t stand 1 bit of competition.

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"the x3dengine"
(© by x3dengine company, www.x3dengine.com - page down these days)

DJSnow
---
this post is manually created and therefore legally valid without a signature

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