C++ Compiler

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12 comments, last by DoRsal 20 years, 2 months ago
quote:Original post by Enigma
This might help. I think you might be able to add the ''/Zc:forScope'' to the compiler options, rather than setting it for a single project. Not sure though!

Enigma


Yep... that helped... thanks!
/DoRsal
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Visual Studio is plenty professional, there''s plenty of software development houses, including game development studios, that use it.

I''ve been using VC++ lately, but I also have a soft spot for Metrowerks Code Warrior. I like some of the editor features (it has way nicer options for color-coding source code), and it is available for multiple platforms (we used it at work because it runs on Windows and MacOS, so we only had to maintain one project file).

I''ve been liking Visual Studio''s editor a lot better with the .NET vesions, since they dumped MDI (ugh!) for a tabbed interface, and the debugger is better than Metroworks''.

If you already have a Visual Studio license and are starting out with C++, you''ve got all the tool you need. Definately don''t spend money on a different toolset until you know you need it (and I''m going to put on my asbestos underwear here and say you won''t find a better toolset for free/very cheap).

[Edited by - The_Incubator on June 14, 2006 2:17:34 PM]
dev-c++ is an ide but so is visual studio. they both come with compilers, however, and dev-c++''s just happens to be MinGW, which just happens to be a port of gcc. whats in a name?
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