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DirectInput supporting multiple gamepads

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Hello, I am using DirectInput within an OpenGL program. Everything went fine until I tried to give support to multiple gamepads. The SDK of DirectX (along with the 2.43trillions other site I visited) explains how to set one up, but doesn''t help when a second gamepad comes in. May anyone help / point me to / show me something, on that matter. I did experiment on my own, but that did not went right. Thank you

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