Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


collision detection with large background objects

This topic is 5402 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am a newbie in game programming.I know how to do collision detecion with fixed-sized tiles and character sprites. But how about those large background objects with different sizes (such as those buildings in baldur''s gate)?This problem confuses me for a long time. Thanks! Acardion.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!