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"and.obj" fix

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Anyone looking to fix this mysterious "and.obj" linking error? In Lesson 1 it says: "After you have created a new Win32 Application (NOT a console application) in Visual C++, you will need to link the OpenGL libraries. In Visual C++ go to Project, Settings, and then click on the LINK tab. Under "Object/Library Modules" at the beginning of the line (before kernel32.lib) add OpenGL32.lib GLu32.lib and GLaux.lib. Once you''ve done this click on OK." More importantly it says: "OpenGL32.lib GLu32.lib and GLaux.lib" And even MORE importantly it says: "and" Don''t Copy/Paste so much..... Hope this helps

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