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Real Time Loop in Managed C++

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Is there a method in C++ .NET to emulate a real time loop while still using the managed forms editor? while(true) { if(PeekMessage(msg, hWnd, 0, 0, PM_REMOVE) { if(msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } fGameLoop(); } James Meade Lt(jg) VAQ-140 VUSN

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