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The C modest god
, February 15, 2004 in General and Gameplay Programming
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quote:Original post by Blue Phoenix It dependends on the precision.It can be 16-bit (float) or 32-bit (double). Anyone correct me if i''m wrong.
quote:Original post by Cedric DUDE! You have 6 questions shown on the page of this forum RIGHT NOW, and 4/6 could have been easily answered by a forum search, or by using Google Groups! And 1 of the remaining two was a problem whose solution you found yourself (one has to wonder if you had really tried enough before posting).The sum of the views for those 6 questions is 448! That''s a lot of time spent on reading trivial questions.Final advice: read the C++ FAQ Lite. It''s a good investment.Cédric
quote:Original post by The C modest god ?
quote:Original post by superdeveloper But yes, in C/C++, a byte is 8 bits wide.
quote:Original post by Jingo No, the number of bits in a C++ byte is undefined.
quote:You mean the number of bits in a C++ char? Because byte is defined to be 8 bits, much like nibble is defined as 4 bits, independ of the platform or the language.
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