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3ds files???

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Hi! I was readin about how to load 3ds files with OpenGL...they talked about chunks etc. It also said that you don''t need to read all the chunks in the file. How can I know which chunks to read, those that are important etc? Seems kind of complicated to know what to use. Thanks!

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google: 3ds file format
but i can send you papers, just mail me at orbano "at" freemail.hu

"Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin

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Yes I have already found tutorials about that.
My question is if someone could help me out to understand more about these chunks...or tell me how I can find out which ones to use???

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