Double precision in GL?

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0 comments, last by Lutz 20 years, 1 month ago
Some time ago I noticed that openGL always uses single precision maths even if you pass double precision values. Is there any way to make GL use double precision?
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No, you can''t change it. That''s up to the implementation.

You should never let your fears become the boundaries of your dreams.
You should never let your fears become the boundaries of your dreams.

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