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need help in masm, cant copy texure

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What me do? ... bind emptytexture invoke glGenTextures, 1, ADDR copytexture invoke glBindTexture, GL_TEXTURE_2D, copytexture invoke glTexImage2D, GL_TEXTURE_2D, 0, 4, 128, 128,\ 0, GL_RGBA, GL_UNSIGNED_BYTE, offset gener2 invoke glTexParameteri, GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR invoke glTexParameteri, GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ... gentex proc ; generate texure invoke glGenTextures, 1, ADDR copytexture invoke glEnable, GL_TEXTURE_2D invoke glBindTexture, GL_TEXTURE_2D, copytexture invoke glCopyTexImage2D, GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 128, 128, 1 ret gentex endp and i try draw quad with copied texture, but texture all white

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