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Changing the resolution?

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aye, look at NeHe''s base code, it can do windowed and fullscreen mode (which i guess is what you are after)

Setting the screen/window sizes isnt down to opengl, its upto the window manager for the platform to do (assuming you are on windows that would be the win32 api, or if you want to make your life easier something like freeglut or sdl)

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quote:
Original post by _the_phantom_
aye, look at NeHe''s base code, it can do windowed and fullscreen mode (which i guess is what you are after)



It''s not an issue of windowed/fullscreen mode, but rather windowed/fullscreen at 600x800x16/600x800x32/1024x768x32.... etc.

I can resize the window, but I don''t know how to change the actual pixel resolution.

I''m in Windows, btw.

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