Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Keyboard input in a popup dialog?

This topic is 5407 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My dialog box isn't being sent either the WM_KEYDOWN or WM_CHAR messages. Instead there is a system 'ding' when a key is pressed while the dialog box is open. However, I need to receive keyboard input - how would one go about acheiving that? The dialog box is modal and created via DialogBox() from a resource. edit: sorry about - I lied - it's created via DialogBox(), not CreateDialog()... Cheers, Crispy

"Finishing in second place, simply means you are the first loser." - PouyaCat
[edited by - crispy on February 22, 2004 9:06:11 AM]

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!