Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Kheteris

Plane

This topic is 5407 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey there, I was curious, is there a kind of variable that can store a plane? Like, hold three (x,y,z) coordinates in one variable? Or do I have to make an array or something?

Share this post


Link to post
Share on other sites
Advertisement
Well you need a vec4(it''s an array of four floats).
for a plane you need to store four values, first the normal of the plane then the distance from origo.

if you want to store a polygon then you would need an array of 3 int''s refering to another list of vertics.

---------------------------------
For an overdose of l33tness, flashbang.nu

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!