Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


MUD-Dev Conference, March 27-28, 2004

This topic is 5404 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello. Those of you around San Jose during GDC and working in online games may want to consider the following conference, which is dedicated to online game development. David http://kanga.nu/MDC/ The MUD-Dev Mailing List Presents the Second Annual MUD-Dev Conference Saturday, March 27th, 2004 Sunday, March 28th, 20044 Location: The Hyatt San Jose (Right by the San Jose Conference Centre) (preceeded by the fifth annual MUD-Dev dinner on Friday March 26th, and followed closely by the Third Annual MUD-Dev BBQ & hot tubbing competition, March 28th, 2004). MUD-Dev presents the 2004 MUD-Dev Conference, a day and a half long conference about MUD and MMO* game design, development and implementation and related topics. As MUD gaming has grown into both the premier style of online gaming, the MUD continues being one of the most intimate methods of online role-playing and adventuring, this conference will be of interest to game developers of all kinds who work in the online media. For more definition of what a "MUD" is in regards to this conference, please see the MUD-Dev charter at https://kanga.nu/lists/listinfo/mud-dev). The conference is scheduled to take advantage of the number of game professional and hobbyist developers who will be in San Jose for the Game Developers Conference. Sessions include: Alistair Riddoch - Designs for Continent Scale Persistent Online Worlds Brian Green, Josh Yelon, Daniel James, etc - Developing independent games panel Constance Steinkuehler - Providing Resources for MMOG Guild Leaders Dave Rickey - Cat-Herding For Fun and Profit: Planning and Managing MMOG Betas Edward Castronova - The future of Cyberspace economies James Turner - Designing a persistent-world server for flexible rule development Jeannie Novak - Online Games as Distance Learning John Arras - Hierarchical World Generation Randy Farmer & Chip Morningstar - About Habitat ...Plus a round table working group on a topic TBA. The MUD-Dev Conference will be a real-time, face-to-face complement to MUD Dev, a well-known email list that covers MUD game design and development and is distributed to a large and growing number of game developers in multiplayer online games. It will provide a tight feedback loop between presenters and audience for discussing MUD development, and will include peer review, presentations, technology and system demonstrations. The MUD-Dev Conference will continue to build and widen the MUD-Dev community by providing the informal discussion, socializing and networking that we have all been asking for. The Second Annual MUD-Dev Conference is in response to the community''s demand for better and more thorough coverage than the tracks presented at GDC and other game industry conferences. The conference will promote knowledge sharing by providing participants a day and a half long forum to speak directly with others in their field. You have asked for and the MUD-Dev Conference offers all MUDers the opportunity to participate in the group that forms and defines their field. The MUD-Dev Conference is modelled after Chris Crawford''s original Game Developer''s Conference (which later became GDC). The MUD-Dev Conference is presented by the MUD-Dev list. The 2003 CD, materials and sample audio tracks may be reviewed at: http://www.kanga.nu/MDC/cdrom.2003/ Summary: * Dinner: o Date: 26 March 2004 o Location: Teske''s Germania o We''ll meet up out side the San Jose Conference Centre at 18:30 before walking to Teske''s o Costs: Approximately $25 per head, not including drinks o Reservations: email dinner-reservation@kanga.nu * Conference: o Dates: 27 March 2004 and 28 March 2004 o Location: Hyatt San Jose Hotel o Reservations: email conference-reservation@kanga.nu o Costs: Students: $35 (ID required) General admission: $70 at the door $65 prepay Admission plus CD: CD is free for purchasers of the CD at MDC 2003 New attendees: 90.00 at the door, 80.00 prepay o Advance payment: Send cheques payable to "J C Lawrence" to 2351 Shelley Avenue, San Jose CA 95124 * BBQ: o Date: 28 March 2004 o Location: 1264 Albion Lane, Sunnyvale, CA 94087 o Please bring drinks, snacks, and/or food for the grill. o A jacuzzi will be available. o Transport to/from hotels and planes may be available o Thank your hosts Jon and Beth Leonard. o Reservations: email bbq-reservation@kanga.nu Places and tickets are limited. http://finegamedesign.com

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!