Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Thamior

File streams

This topic is 5281 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

how can i make it so users can save and load info in my game? currently they should be able to save their x and y location but later it will be more and I dont know how, I know all the f.open stuff but it doesnt seem to work.

Share this post


Link to post
Share on other sites
Advertisement
Use write to save to a file then you load it using read.


struct someVars
{
int x;
int y;
int score;
}vars;

//save

f.write((char*)&vars,sizeof(someVars));

//load

f.read((char*)&vars,sizeof(someVars));



Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!