Opengl for console games

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6 comments, last by timdang2000 20 years, 1 month ago
Can Opengl use to develope console games such as playstation 2 and xbox? thank.
Killing field
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Short answer: No.

Long answer: Implementations exist for PS2. For XBox, implementations would have to be in terms of DirectX - basically, an API translator - which seems silly.
Medium size answer: Gamecube uses OpenGL.
From what I''ve read GameCube uses something like OpenGL, but is not exactly OpenGL.
quote:Original post by Tassu
Medium size answer: Gamecube uses OpenGL.


no it uses something LIKE opengl. the GC development pack can make programms for its opengl LIKE api.
Didn''t Carmack say that the only way Doom3 would get on XBox was if OpenGL was provided? Although its likely its either a DX wrapper or made specifically for Doom3 so not for general use.
I dont think that Carmack will ever use DX
quote:Original post by colinisinhere
I dont think that Carmack will ever use DX


who knows, maybe some day he will give it another try. though the question remains: if i already have a version using a perfectly fine api available for nearly all platforms, why on earth would i write another version, thats the doing the same and is limited to a single platform (i still have my problems seeing an xbox as something else than a pc crammed into a smaller case and using a slightly different architecture).

i guess for consoles its a good thing to be "different" from each other so they can have their unique killer-game to make people buy it ,-)
f@dzhttp://festini.device-zero.de

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