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dr_slash_uh

MFC vs. C# vs. win32

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As some of you may have read in my previous articles I am trying to create a workorder program for my company. Everything seems to be allright accept working with dialog boxes and Multiple Document Interfaces. It is very confusing and half the time the dialog boxes do not do what I want them to do. For example when I mininizime a dialog It is still focused when I don''t want it to be. My question is should I learn MFC or C#? I know most would say C# but the problem is I am not sure how long it will take to learn. I need this program done in about 2 weeks. I know very little with MFC and I was wondering if that would be the fastest route. Anyways, any suggestions would be helpful.

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Ouch, 2 weeks eh? In my opinion, I''d do it in whichever you know the most about. If you don''t know anything about either, and you have VStudio.NET, I''d do C#. More in-IDE documentation on it, MUCH better organized than MFC, etc...

Good luck though, I hope it works out. You''ll do it, if you don''t mind missing some sleep looking through the .NET documentation.

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If its a matter of time, you should try wxwidgets (formerly wxwindows) its a great library, cross-platform and very very easy to learn, I would recommend it over MFC. Besides, it has some dialog editors (well, the best one is commercial, but you can use the trial for 30 days, and you have 2 weeks...).
www.wxwidgets.org
Did i mention it's cross-platform and FREE even for commercial purposes??

Oh and I forgot to say it bundles a serious bunch of examples (there is a MDI example that I guess would get ya going).

[edited by - 41ph4_r4p70r on March 6, 2004 4:43:20 AM]

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quote:
Original post by Arild Fines
C#/Winforms. C++ is horrible for this kind of thing, even with wxWindows.


Agreed. If you know C++, learning C# should be trivial, and the Windows Forms make building GUI apps real simple.

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