• Advertisement


This topic is now archived and is closed to further replies.

beginner lighting question/normals

This topic is 5097 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi... Just working through the tutorials, so this may be answered later on... But... When you add lighting to your scene -- do you have to *manually* calculate the normals every single time when you add a new quad? (I.e., the lighting tutorial/tut7). Or -- is there someway to ''automatically'' calculate the normals of each polygonal face as you create them?

Share this post

Link to post
Share on other sites

  • Advertisement