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johnnyboy

beginner lighting question/normals

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Hi... Just working through the tutorials, so this may be answered later on... But... When you add lighting to your scene -- do you have to *manually* calculate the normals every single time when you add a new quad? (I.e., the lighting tutorial/tut7). Or -- is there someway to ''automatically'' calculate the normals of each polygonal face as you create them?

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