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Commander Keen

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Hey, does any one know what language Commander Keen was written by? Commander Keen or Duke Nukem, either''s good. Thanks

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Just a guess, but I''d say a combination of C and assembly. That''s basically what id software has worked in right through Quake 3.

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What the hell? Why can''t he/she know what language it was written in. It may be pointles to you, but who cares. If you don''t know the answer, don''t post just to post.

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quote:
Original post by Promit
Just a guess, but I''d say a combination of C and assembly. That''s basically what id software has worked in right through Quake 3.


ID didn''t make Commander Keen or Duke Nukem. They were made by 3D Realms.

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quote:
Original post by Mr_Ridd
What the hell? Why can''t he/she know what language it was written in. It may be pointles to you, but who cares. If you don''t know the answer, don''t post just to post.

i was curious why the OP wanted to know, that''s all. i didn''t flame or anything (notice the "not to be rude" part?)... hell, i didn''t even say it was pointless... sheesh!

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quote:

ID didn't make Commander Keen or Duke Nukem. They were made by 3D Realms.


ID did make Commander Keen, but you're right about 3D Realms making Duke Nukem. Oh and I agree with Promit, Commander Keen will have been writen in C and ASM.

[edited by - Monder on March 18, 2004 6:15:11 AM]

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OH... Great games !!! aren''t they ?!

Not sure about this but it might be C and Assembly (optimization and graphic code)

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quote:
Original post by yspotua
quote:
Original post by Promit
Just a guess, but I''d say a combination of C and assembly. That''s basically what id software has worked in right through Quake 3.

ID didn''t make Commander Keen or Duke Nukem. They were made by 3D Realms.

Commander Keen was created by John Carmack, Adrian Carmack, John Romero, and someone-else-I-don''t-remember-although-he-is-famous-too when they were working at Softdisk.



Muhammad Haggag
Bitwise account: MHaggag -

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